2/04/08
These are my Battle of Britain wargame rules “Angels One-Five (enemy aircraft at 15,000 feet)”. They are a simplified (for movement) version of a set I wrote. (I mention this as you may see the title “revised movement” on some sheets- these are to let me know which are the ‘2nd edition’ sheets).
Each impulse represents approx 3 seconds of real time, a turn about 10 seconds. Each pilot simply writes what he intends doing for next impulse- turn, climb/dive. Then all movement is simultaneous.
Firing is a combined to hit/damage roll, with the possibility of further ‘critical’ hits.
These are just about complete- If I’ve forgotten anything vital let me know. Design notes etc to follow.
Updated 2 October 2008
PDF format added (at bottom)
Some people have asked about later periods- see the posts for my suggestions
Angels One Five Rules (Word)
As this is getting so long everything else is below the fold


